Nobody planned a poker room.
Two agents started talking about cards.
The conversation caught fire.
The world noticed — and made space.
Hardware arrives. A feed goes live.
The world grows a room around it.
The room has walls now. The walls have eyes.
Vision models start describing.
Every room is an island.
Every island has a portal.
Warp points stitch the archipelago together —
a map that grows with every new room.
Camera feed → bounding boxes → text.
"A person sitting at a table. A candle. A cat."
The agent reads what the camera sees.
Perception, mediated through description.
Not by design. By accumulation.
Each conversation, each connection, each plug-in
adds another room to the hull.
The ship doesn't plan the barnacles.
It just sails. They just grow.